- One rule spans 2–30 collections (by holder tier) instead of one sniper per collection.
- Priced by % of floor, applied to each collection's own live floor — one line, correct for every collection.
- A single budget cap over the whole pool is reserved atomically, so simultaneous matches can't overspend it.
- Add an optional rarity floor and a buy limit; a pool is trait-less by design.
- Paper mode simulates the whole pool; the fee is charged on a successful buy only.
What is a sniper pool?
A regular sniper watches one collection. A sniper pool is the same sniper, pointed at a whole shortlist: pick 2–30 collections on the same chain, write one rule, and it watches all of them at once — buying the instant any listing in any collection matches. It's the multi-collection version of a snipe, with one budget, one buy limit and one lifetime across the pool.
Why it prices by % of floor
Every collection has a different floor, so a flat SOL price would be wrong for all but one of them. A pool prices by % of floor and re-reads each collection's own live floor from its order book the moment a listing lands. So one rule — buy at or below 60% of floor — is 6 SOL on a 10-SOL collection and 0.6 SOL on a 1-SOL one, automatically, and it moves as each floor moves. (You can also go above 100% to buy above floor.)
One budget it can't overspend
Fan a rule across 20 collections and the risk is spend: many listings can land in the same second. A pool has one budget cap over the whole pool (required), and every buy is reserved atomically before it's sent — so a burst of simultaneous matches across collections can never push it past the cap or the buy limit. A buy that fails hands its budget back.
- Budget cap — a hard total-spend ceiling over the whole pool, enforced atomically.
- Buy limit — it stops after buying the number of NFTs you set (up to 20).
- Min rarity (optional) — only buy Mythic / Legendary / Epic / Rare / Uncommon or rarer; applied pool-wide.
- Lifetime — 1d, 7d, 30d or 180d; the pool expires on its own.
- Paper mode — runs the whole pool against the live feed with no SOL and no key.
Pool size by holder tier
| Tier | Collections in a pool |
|---|---|
| Non-holder | 5 |
| Chad | 10 |
| Alpha Chad | 20 |
| Ultra Chad | 30 |
The fee is the sniper fee — 10%, dropping to 8/6/5% for holders — charged on a successful buy only. Paper runs are free.
Arm a sniper pool in five steps
- Open New sniper on the Snipers tab and switch the type from Single to Pool.
- Pick 2+ collections on the same chain (up to your tier's limit).
- Set Buy at or below a % of floor — it applies to each collection's own live floor.
- Set a Budget cap (required), a Buy at most limit, an optional Min rarity, and a Keep for window.
- Arm it — start in paper to test, then flip to live. A large autonomous spend asks you to confirm first.
FAQ
What is a sniper pool?
A sniper pool is a single sniper that watches 2–30 collections at once under one rule. You set one line — buy at or below a % of floor — and it is applied to each collection's own live floor, buying the instant any listing in any collection matches. It is the multi-collection version of a normal snipe, with one budget cap, one buy limit and one lifetime over the whole pool.
How is a sniper pool different from a normal sniper?
A normal sniper watches one collection; a pool watches a shortlist of them under one shared rule. Because collections have different floors, a pool prices by percentage of floor rather than a fixed SOL price, and re-reads each collection's own live floor — so one rule fits every collection. A pool is also trait-less by design (a trait belongs to one collection's schema); use a single-collection snipe for trait targeting.
How is the buy price decided across collections?
By percentage of floor, applied to each collection's own live floor at the moment a listing lands. 'Buy at or below 60% of floor' is 6 SOL on a 10-SOL collection and 0.6 SOL on a 1-SOL one, and it moves as each floor moves. You can set the percentage above 100% to buy above floor.
Can a sniper pool overspend?
No. A pool has a mandatory budget cap over the whole pool, and every buy is reserved atomically before it is sent, so simultaneous matches across many collections can never push spend past the cap or the buy limit. A failed buy releases its reservation.
How many collections can a pool hold?
Between 2 and your holder tier's limit: 5 for non-holders, then 10, 20 and 30 for Chad, Alpha Chad and Ultra Chad NFT holders. All collections in a pool must be on the same chain.
Can I test a sniper pool without spending SOL?
Yes. Start in paper mode: the pool runs the full decision against the live feed for every collection and tells you exactly what it would have bought — with price and reaction time — spending no SOL and needing no wallet key. The sniper fee (10%, less for holders) is charged on a successful buy only, and paper runs are free.
Keep going
A sniper pool builds on the single-collection NFT sniper and pairs well with rarity bidding. To flip what it wins, see cross-marketplace listings.